UI designs with gaze-tracking research. Psy-research needed.
Introduction:
Some creative ideas that I would like to create/see in a distant future.
Association Learning
A universal architecture for cognitive learning by learning the association:
- (Sub)Concepts are associated and there are might be some latent concepts between two observable ones.
- Surprise causes changes.
- Memory decays by time and enhances via usage (or dream).
- Structures evolve and function differently.
Mask-removal Design
Three components: the mask layer and the content layer, and viewers.
The mask layer has holes that can hide some information of the content layer. Viewers can only observe the content layer at the beginning. Viewers also have to fill those masked content with imagination. Then we remove the mask to show the content. The revealed content has to be unexpected to surprise viewers.
This is a competing training procedure (adversial-training like). The essential component is the mask layer. It can show which part of the image contains the most unpredictable information.
Game Ideas
- 4D game (e.g. Miegakure)
- gamer can store/load checkpoints; only store partial of the scene is modified